Startup
Simple startup
How to start the plugin correctly
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  1. 1.
    You have to buy the plugin on the page
  2. 2.
    If you have the server turned on, turn it off.
  3. 3.
    You have to put SquidGame.jar in the plugins folder of your server.
  4. 4.
    Then start the server
  5. 5.
    After starting you should quickly go to the plugin folder then to the languages folder, check if the message yml have text if not, proceed to copy and paste the yml that I will leave below.
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If you have problems with the plugin don't forget to contact me in
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discord as bixgamer707#7128
Copied!
As you will see in the test server there are only 2 mini-games, this is because programming the 6 at once is a bit exhausting, the next days/weeks I will be uploading more mini-games to complete the 6.
messages_ES.yml:
messages_ES.yml
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#
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# MESSAGES PLUGIN #
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no-permission: '&cNo tienes permisos para hacer esto.'
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reload-message: '&aLos archivos de configuracion han sido recargados satisfactoriamente!.'
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player-join-game: '&e%player% Ha entrado al juego &7(&b%current_players%&e/&b%max_players%&7)'
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player-exit-game: '&c%player% Ha salido del juego &7(&e%current_players%&c/&e%max_players%&7)'
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start-game: '&eEl juego inicia en %time% segundos!'
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started-game: '&eEl juego ha iniciado!'
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already-exist-game: '&cYa existe un juego con ese nombre!'
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mainlobby-no-exist: '&cRecuerda que debes establecer el lobby principal primero! &7(&e/sg
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setmainlobby&7)'
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sucessfully-create-game: '&aHas creado el juego correctamente!'
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use-correct-create: '&cUsa &7"/&esg create <&dgame&e>&7" &cpara crear correctamente.'
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remember-game: '&2Recuerda configurar el juego con los diversos comandos!, pronto
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una GUI (10/10/2021)'
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no-exist-game: '&cNo existe ningun juego con ese nombre!'
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sucessfully-delete-game: '&aHas eliminado ese juego correctamente!'
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use-correct-delete: '&cUsa &7"/&esg delete <&dgame&e>&7" &cpara eliminar correctamente.'
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use-correct-edit: '&cUsa &7"/&esg edit <&dgame&e>&7" &cpara editar correctamente.'
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game-inicied: '&cEse juego se encuentra jugando!'
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game-full: '&cEse juego esta lleno!'
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game-no-deactivate: '&cEse juego no esta activado!'
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use-correct-join: '&cUsa &7"/&esg join <&dgame&e>&7" &cpara entrar al juego correctamente.'
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leave-game: '&aHas salido del juego correctamente, &cprocura no salirte!'
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not-in-game: '&cNo te encuentras en juego!'
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sucessfully-setmainlobby: '&aHas definido el lobby principal correctamente!'
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enable-game-is-enable: '&cEse juego ya esta activado!'
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enable-does-not-lobby: '&cNo se puede activar ese juego porque el lobby no esta definido!'
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enable-does-not-spawn: '&cEl spawn de ese juego no esta definido por lo cual no se
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puede activar!'
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sucessfully-enable-game: '&aHas activado el juego correctamente!'
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use-correct-enable: '&cUsa &7"/&esg enable <&dgame&e>&7" &cpara activar correctamente.'
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sucessfully-setlobby: '&aEl lobby del juego ha sido definido correctamente'
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game-not-deactivate: '&cEl juego no esta desactivado, desactivalo para poder modificarlo!'
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sucessfully-setspawn: '&aHas definido el spawn de ese juego correctamente!'
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use-correct-setspawn: '&cUsa &7"/&esg setspawn <&dgame&e>&7" &cpara definir el spawn
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correctamente.'
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no-contains-blocks-phase1: '&cDebes definir la meta de la ronda numero 1!'
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game-no-activate: '&cEse juego no esta activado!'
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game-already-inicied: '&cEse juego ya ha iniciado!'
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game-already-force-start: '&cEl juego ya ha sido forzado a iniciar!'
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required-minium-2-players: '&cNecesitas como minimo 2 personas para forzar el juego
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a iniciar!'
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number-invalid: '&cDebes poner un numero valido!'
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sucessfully-set-time: '&aHas establecido el tiempo maximo de la partida correctamente!'
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use-correct-settime: '&cUsa &7"/&esg settime <&dgame&e>&7" &cpara definir el tiempo
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maximo correctamente.'
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sucessfully-add-block: '&aHas definido ese bloque como la meta 1 correctamente!'
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game-contains-block: '&cEse bloque ya esta definido!'
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use-correct-setblock: '&cUsa &7"/&esg setblock <&dgame&e>&7" &cpara definir ese bloque
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como parte de la meta de la ronda 1.'
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use-correct-setlobby: '&cUsa &7"/&esg setlobby <&dgame&e>&7" &cpara establecer el
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lobby de la partida correctamente.'
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warn-round-2: '&cSi cierras el inventario pierdes!'
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chat-to-next-round: '&7Escribe "&aReady&7" para avanzar a la 2da ronda!'
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player-lose: '&cHas perdido!, &7Procura ganar la proxima.'
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Help:
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message:
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- '&a------------------------'
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- '&e/sg &bcreate &7<&dname&7> &7To create a game'
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- '&e/sg &bdelete &7<&dgame&7> &7To delete a game'
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- '&e/sg &bedit &7<&dgame&7> &7To edit game'
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- '&e/sg &bjoin &7<&dgame&7> &7To join game'
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- '&e/sg &bleave &7To exit the game'
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- '&e/sg &bsetmainlobby &7To set up the main lobby'
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- '&e/sg &breload &7To reload the configuration files'
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- '&e/sg &benable &7<&dgame&7> &7To enable the game'
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- '&e/sg &bdisable &7<&dgame&7> &7To disable the game'
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- '&e/sg &bsetlobby &7<&dgame&7> &7To set the game lobby'
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- '&e/sg &bsetspawn &7<&dgame&7> &7To set the game spawn'
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- '&e/sg &bforcestart &7To force the start of a game'
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- '&e/sg &bsettime &7<&dgame&7> &a<&ctime&a> &7To set the maximum time of the game'
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- '&e/sg &bsetblock &7<&dgame&7> &7To set the goal for round 1'
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- '&a------------------------'
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game-scores-in-draw:
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- '&3&m '
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- '&1'
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- '&f&lWinners:'
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- '&81. &a%top1%'
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- '&82. &a%top2%'
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- '&83. &a%top3% '
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- '&3'
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- '&3&m '
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top-empty: '&c&lnone'
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game-scores:
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- '&3&m '
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- '&1'
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- '&f&lWinners:'
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- '&81. &a%top1%'
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- '&82. &a%top2%'
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- '&83. &a%top3% '
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- '&3'
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- '&3&m '
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​
Copied!
messages_EN.yml:
messages_En.yml
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#
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# MESSAGES PLUGIN #
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no-permission: '&cYou do not have permissions to execute this command.'
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reload-message: '&aConfiguration files have been reloaded.'
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player-join-game: '&e%player% has joined the game &7(&b%current_players%&e/&b%max_players%&7)'
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player-exit-game: '&c%player% has leave the game &7(&e%current_players%&c/&e%max_players%&7)'
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start-game: '&eThe game will start in %time% seconds!'
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started-game: '&eThe game has started!'
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already-exist-game: '&cThere is already a game with that name!'
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mainlobby-no-exist: '&cRemember that you must first define the main lobby!'
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sucessfully-create-game: '&aYou have successfully created the game!'
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use-correct-create: '&cUse &7"/&esg create <&dgame&e>&7" &cto create correctly.'
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remember-game: '&2Remember to configure it from an inventory or with commands!'
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no-exist-game: '&cThere is no game by that name!'
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sucessfully-delete-game: '&aYou have successfully deleted the game!'
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use-correct-delete: '&cUse &7"/&esg delete <&dgame&e>&7" &cto delete correctly.'
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use-correct-edit: '&cUse &7"/&esg edit <&dgame&e>&7" &cto edit correctly.'
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game-inicied: '&cThat game is in play!'
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game-full: '&cThe game is currently full!'
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game-no-deactivate: '&cThis game is deactivated!'
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use-correct-join: '&cUse &7"/&esg join <&dgame&e>&7" &cto join the game correctly.'
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leave-game: '&aYou ve gotten out of the game correctly!'
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not-in-game: '&cYou are not in a game!'
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sucessfully-setmainlobby: '&aYou have defined the main lobby correctly!'
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enable-game-is-enable: '&cThis game is already activated!'
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enable-does-not-lobby: '&cI cant activate the game if there is no lobby!'
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enable-does-not-spawn: '&cThe spawn has not been defined!'
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sucessfully-enable-game: '&aYou have successfully activated the game!'
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use-correct-enable: '&cUse &7"/&esg enable <&dgame&e>&7" &cto enable game correctly.'
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sucessfully-setlobby: '&aThe game lobby has been defined correctly'
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game-not-deactivate: '&cThe game has not been deactivated, deactivate it to be able
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to modify it'
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sucessfully-setspawn: '&aYou have defined the spawn correctly!'
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use-correct-setspawn: '&cUse &7"/&esg setspawn <&dgame&e>&7" &cto define the spawn
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correctly.'
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no-contains-blocks-phase1: '&cYou must set the goal for round 1!'
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game-no-activate: '&cThis game is not activated!'
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game-already-inicied: '&cThe game has already started!'
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game-already-force-start: '&cYou have already forced the start of the game!'
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required-minium-2-players: '&cYou need at least 2 people to be in the game to force
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it to start!'
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number-invalid: '&cYou must set a valid number!'
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sucessfully-set-time: '&aYou have set the maximum game time correctly!'
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use-correct-settime: '&cUse &7"/&esg settime <&dgame&e>&7" &cto define the maximum
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game time.'
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sucessfully-add-block: '&aYou have defined the block correctly!'
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game-contains-block: '&cThis block is already defined!'
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use-correct-setblock: '&cUse &7"/&esg setblock <&dgame&e>&7" &cto define a target
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block.'
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use-correct-setlobby: '&cUse &7"/&esg setblock <&dgame&e>&7" &cto set the game lobby.'
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warn-round-2: '&cIf you close the inventory you lose!'
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chat-to-next-round: '&7Type "&aReady&7" to advance to the 2nd round!'
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player-lose: '&cYou lost!, &7try to win the next one.'
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Help:
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message:
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- '&a------------------------'
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- '&e/sg &bcreate &7<&dname&7> &7To create a game'
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- '&e/sg &bdelete &7<&dgame&7> &7To delete a game'
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- '&e/sg &bedit &7<&dgame&7> &7To edit game'
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- '&e/sg &bjoin &7<&dgame&7> &7To join game'
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- '&e/sg &bleave &7To exit the game'
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- '&e/sg &bsetmainlobby &7To set up the main lobby'
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- '&e/sg &breload &7To reload the configuration files'
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- '&e/sg &benable &7<&dgame&7> &7To enable the game'
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- '&e/sg &bdisable &7<&dgame&7> &7To disable the game'
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- '&e/sg &bsetlobby &7<&dgame&7> &7To set the game lobby'
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- '&e/sg &bsetspawn &7<&dgame&7> &7To set the game spawn'
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- '&e/sg &bforcestart &7To force the start of a game'
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- '&e/sg &bsettime &7<&dgame&7> &a<&ctime&a> &7To set the maximum time of the game'
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- '&e/sg &bsetblock &7<&dgame&7> &7To set the goal for round 1'
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- '&a------------------------'
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game-scores-in-draw:
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- '&3&m '
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- '&1'
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- '&f&lWinners:'
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- '&81. &a%top1%'
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- '&82. &a%top2%'
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- '&83. &a%top3% '
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- '&3'
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- '&3&m '
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top-empty: '&c&lnone'
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game-scores:
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- '&3&m '
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- '&1'
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- '&f&lWinners:'
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- '&81. &a%top1%'
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- '&82. &a%top2%'
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- '&83. &a%top3% '
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- '&3'
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- '&3&m '
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​
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​
Last modified 1mo ago
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